‘Persona 5’ brings back the samurai

This month, Japanese game studio Atlus announced Persona 5, the third installment in the popular RPG series.

With Persona 5’s first two titles, Persona 4 and Persona 5: The Movie, the series had its origins in Japan, where it was created in 1998.

Now, with Persona 5 in theaters, Atlus is making sure its story remains relevant to fans across the globe.

“As a creator of the Persona series, I was especially touched by the impact the series has had on Japanese culture and society in general, especially in light of the current climate,” Atlus’ creative director Hideki Kamiya said in a statement.

“I want to take this opportunity to show that I’m proud of the game and what it means to Japanese society and culture, and I want to do that by bringing back the sense of wonder and mystery that made the series so memorable in the first place.”

The announcement comes after Atlus revealed that the next game in the series, Persona 5 Omega, will come out in 2019.

“We hope you’ll all enjoy the next Persona,” Kamiya wrote.

“Let’s do this together!”

Persona 5 is set in Japan during the 1930s, a time of upheaval and upheaval.

While some Japanese characters are depicted as samurai, the majority of the story takes place in a fictional city known as Tokyo, and the main character, Makoto Shinkai, is a child who is forced to live in a world where he can’t escape his past.

“People of today don’t know who we are or where we came from,” Kamiyama said.

“In the end, I feel that this story will make them realize that we have never forgotten about each other.”

The game’s story, while familiar, isn’t the first time that Atlus has tried to introduce an Asian-American character to the Persona universe.

In 2013, Atluses director of global media Shuhei Yoshida revealed that he wanted to make Persona 5 “the most diverse game” yet.

“What’s important is that the characters have been well-researched and are well-defined in the storyline,” Yoshida said.

“[It’s] a good example of how Atlus can work with the franchise to bring its characters to life.”

Persona 5 will launch on PlayStation 4 and Xbox One in North America, and on PlayStation Vita in Europe in 2019, and in Japan in 2020.

The game will feature new characters, including a Japanese-American student named Shiki, who is voiced by actress Jessica Chobot.

The first three Persona games also featured characters of varying races, such as the first-ever playable Black character in Persona 4.

“The characters of Persona 5 have been made into human beings,” Kama said, “and we want to continue to honor them and give them that feeling of being alive in the real world.”

Persona fans will also have a chance to meet some of the more famous characters from the series: Atsuko Inoue, the protagonist of Persona 4, will be a playable character in the new game.

Shikamaru Naganaga, the main protagonist of the original Persona, will also be playable in Persona 5.

Atlus also announced that it has released the character designs for Persona 5 Teddie, the first playable female character in a Persona game, and a new playable character, Yosuke Hanamura.

A character called Kana will also appear in Persona 3: The First Gigantic Battle.